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Background
Although the rules and roles of Survival are a new development, I would like to point out that the game play for this game exists for a while now. Survival
is conceptually based on a game more commonly known as "Mafia" (Dimitry
Davidoff, 1986) or its variation "Werewolf" (Andrew Plotkin, 1997).
Both games come in a variety of versions, with many different roles and
personalities, as card games, as online versions, free, or for purchase
by several manufacturers in several languages.
I was
introduced to "Werewolf" (Loups-Garous) in 2006 by family members and
began playing it with my students after I made my own basic set of
cards. It turned out to be so much fun and so engaging to the students
that I decided to use the structure and concept of the game but
completely rewrite the rules and create new personalities. My goal was
to playfully encourage thinking and worrying about something more real
and urgent than werewolves.
The "green" version and the
cards you find at this site are a result of over a year of
rule-writing, drawing, scanning, cutting, pasteing, and testing the
game with over 100 students and colleagues at my school and
other locations.
It has been a great success with all who played and I hope to spread the idea much further than Morrisville, VT.
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